ARK: Survival Evolved Daily Community Thread - Mentor Wednesday! |
- Daily Community Thread - Mentor Wednesday!
- Aberration is just amazing
- Raiding Ragnarok: Dark Cave | TONS OF LOOT!
- my ovis herd
- shattering bite of T rex
- turret placement range?
- Simple bed respawning
- How To SOLO ALPHA Center Official (easy tek turrets)
- Question
- Tell me about things in Aberration you seriously **do not** like.
- Xbox Servers
- All in Ragnarok
- Auto decay question on official
- unable to even playanymore
- Does anyone know of any xbox servers that are medium-high pop and small tribes rates? PVP
- My mutated crystal wyverns
- Mesh anywhere , on any map , no sleeping bags
- Genesis engrams
- Structures Plus
- chibi ovis is best chibi
- Something is happening to my base. I suspect griefing. Any thoughts?
- My moder minions Or also known as eel minions are Deaspawning PLEASE HELP
- I dont know why but my Tamed Moder Minions keep despawning please help
Daily Community Thread - Mentor Wednesday! Posted: 07 Oct 2020 06:10 AM PDT Welcome to Mentor Wednesday! Do you have an ARK-related question that needs answering? Can't find it anywhere else on the web? Well You're in luck! Simply ask your question down below, and the knowledgeable community of /r/playARK will answer it to the best of their abilities! Be sure to sort by new to see the latest questions! Rules
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Posted: 06 Oct 2020 11:21 PM PDT
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Raiding Ragnarok: Dark Cave | TONS OF LOOT! Posted: 07 Oct 2020 11:05 AM PDT
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Posted: 07 Oct 2020 12:34 PM PDT
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Posted: 07 Oct 2020 12:30 PM PDT
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Posted: 07 Oct 2020 11:18 AM PDT i cant find any info on this. what is the range of the turret placement limit? i want to know how many foundations worth of space i need between two buildings that each have the max 100 turrets [link] [comments] | ||
Posted: 07 Oct 2020 11:13 AM PDT So I haven't played in a while, but you used to be able to place a cluster of beds clipping into each other to serve as a spawn so you didn't have to worry about spawn timers and having beds take up too much space. It doesn't seem to be working anymore. Has this been removed? [link] [comments] | ||
How To SOLO ALPHA Center Official (easy tek turrets) Posted: 07 Oct 2020 11:11 AM PDT
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Posted: 07 Oct 2020 08:11 AM PDT If I run a dedicated server on my crappy old laptop and play on my Xbox will the server lag because of the laptop? (Sorry if I have bad wording) [link] [comments] | ||
Tell me about things in Aberration you seriously **do not** like. Posted: 06 Oct 2020 07:40 PM PDT getting one tapped by a reaper queen when she skips her post grab animation and bites :) BURIED purlovias in the red zone Endless nameless spawns (I'm talking about after killing around 40 for venom farming in a single spot or getting reaper embryo. They dont stop, which makes no sense) The 15 million shrubs in the blue zone clumped together Wild dino population in red being too passive to eachother or how everything focuses you/tamed dino with no damage to other wild dinos. Wild. Rock. Drakes. Ravanger bleed (level 5 bleed should not rinse 2k. At least 150hp or something) [link] [comments] | ||
Posted: 07 Oct 2020 05:56 AM PDT Are there any good servers for Xbox that don't have insane stat boosts and stuff like that? I'm looking to get into online ark after only ever playing singleplayer but I have yet to find a decent server [link] [comments] | ||
Posted: 07 Oct 2020 03:49 AM PDT I was trying to make a code for my ark server by changing the game.ini codes, I've managed to make some creatures spawn, but unfortunately is such a pain in the ass for someone that doesn't have a lot of experience. I'm struggling to manage where I spawn some creatures, if someone can give me some suggestions, or some codes to incorporate on my game.ini, I'll appreciate it a lot :) [link] [comments] | ||
Auto decay question on official Posted: 06 Oct 2020 10:57 PM PDT I am playing on official PC Valguro and have had some odd issues with auto decay. Our tribe had had an oil rig decay that we had had for 3-4 days and were cleaning out every 6-8 hours. We have had a dino leash autodecay that was located in a central area of the base complex. We also had a remote base decay that we visited every 2-4 days. The strange thing about the bsse was that the entire base didn't decay, just some of the wood pieces (not all of the wood pieces) and the tames we had there. The structure that decayed was added last and the decayed tames came after the structure was complete. The tames autodecayed, not starved to death, which we have had plenty of. The last time we were at the remote base we were having severe lag/connection issues. So my question is do we have to be at the base for a certain amount of time to reset the timer? Do we need to interact with things, such as opening a few doors? Or did we get an unknown glitch? Thanks for any insight into this. [link] [comments] | ||
Posted: 07 Oct 2020 02:39 AM PDT For some reason, I am now noi longer even abel to play ark. My laptop has an i5-7300hq 8 gigs of ram and a gtx 1050ti 4 VRAM. I have tried everything -veryifying files - reinstalling changing the launch options so I have tried nomansky , low memory mode and all of the others but none of it seems to make any difference. My game will load but then I will get this LowLevelFatalError [File:F:\build\Live313\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp] [Line: 232] Invalid number of texture coordinates VERSION: 313.57 KERNELBASE.dll!UnknownFunction (0x00007ff98a813e49) + 0 bytes [UnknownFile:0] ShooterGame.exe!FError::LowLevelFatal() (0x00007ff677535eb5) + 0 bytes [f:\build\live313\engine\source\runtime\core\private\misc\outputdevice.cpp:354] ShooterGame.exe!FStaticMeshVertexBuffer::AllocateData() (0x00007ff677f2938f) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\staticmesh.cpp:252] ShooterGame.exe!FStaticMeshVertexBuffer::Serialize() (0x00007ff677f28dea) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\staticmesh.cpp:179] ShooterGame.exe!FStaticMeshLODResources::Serialize() (0x00007ff677f2980b) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\staticmesh.cpp:297] ShooterGame.exe!TIndirectArray<FStaticMeshLODResources,FDefaultAllocator>::Serialize() (0x00007ff677f306f9) + 24 bytes [f:\build\live313\engine\source\runtime\core\public\containers\array.h:2327] ShooterGame.exe!FStaticMeshRenderData::Serialize() (0x00007ff677f2a87c) + 15 bytes [f:\build\live313\engine\source\runtime\engine\private\staticmesh.cpp:666] ShooterGame.exe!UStaticMesh::Serialize() (0x00007ff677f2c2fe) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\staticmesh.cpp:2076] ShooterGame.exe!ULinkerLoad::Preload() (0x00007ff6775d153b) + 0 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2985] ShooterGame.exe!EndLoad() (0x00007ff67761e989) + 24 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1107] ShooterGame.exe!LoadPackage() (0x00007ff67761e382) + 0 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:848] ShooterGame.exe!UEngine::LoadMap() (0x00007ff677fc9b8d) + 41 bytes [f:\build\live313\engine\source\runtime\engine\private\unrealengine.cpp:10041] ShooterGame.exe!UEngine::Browse() (0x00007ff677fc502d) + 46 bytes [f:\build\live313\engine\source\runtime\engine\private\unrealengine.cpp:8896] ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff677fc5d20) + 68 bytes [f:\build\live313\engine\source\runtime\engine\private\unrealengine.cpp:9068] ShooterGame.exe!UGameEngine::Tick() (0x00007ff677d0fab3) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\gameengine.cpp:1155] ShooterGame.exe!FEngineLoop::Tick() (0x00007ff675862dac) + 0 bytes [f:\build\live313\engine\source\runtime\launch\private\launchengineloop.cpp:2432] ShooterGame.exe!GuardedMain() (0x00007ff67585d3fc) + 0 bytes [f:\build\live313\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x00007ff67586433a) + 5 bytes [f:\build\live313\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x00007ff675864489) + 8 bytes [f:\build\live313\engine\source\runtime\launch\private\windows\launchwindows.cpp:213] ShooterGame.exe!__tmainCRTStartup() (0x00007ff679039141) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ff98cfc6fd4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff98d0fcec1) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff98d0fcec1) + 0 bytes [UnknownFile:0] [link] [comments] | ||
Does anyone know of any xbox servers that are medium-high pop and small tribes rates? PVP Posted: 07 Oct 2020 02:08 AM PDT On xbox all I see are servers that are fiber or extremely boosted and instant tame with 100,000,000 weight and although they are boosted, they are actually boring because there are no challenging PVE situations, but if you go to a server that doesn't have all those you'll notice that no one plays them so there is a lack of PVP. I currently play on Darkark which are sponsored by nakedzombo, but its actually dying. No one plays and admins are never active for xbox. If anyone can help that would be great! Thanks! [link] [comments] | ||
Posted: 06 Oct 2020 09:43 PM PDT
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Mesh anywhere , on any map , no sleeping bags Posted: 06 Oct 2020 06:18 PM PDT Video : https://youtu.be/OtSVuq0MUrs This won't work on official so you guys don't need to worry also this only works for locations that don't have kill barriers So if you see a teleporter like in the video you know what's happening more than likely [link] [comments] | ||
Posted: 07 Oct 2020 12:16 AM PDT On my server I have auto unlock engrams apbut for some reason the genesis Ines don't show up it doesn't even say learn on genesis I don't have genesis [link] [comments] | ||
Posted: 06 Oct 2020 08:47 PM PDT With last S+ update i lost all of my resources that was in my smithy/fabricator/forge/chemistry bench and any storage unit that related to S+, What's the matter? [link] [comments] | ||
Posted: 06 Oct 2020 04:31 PM PDT
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Something is happening to my base. I suspect griefing. Any thoughts? Posted: 06 Oct 2020 07:50 PM PDT So I have been decently inactive for a while now in Ark. I log in to my servers twice a week to render bases. This time I logged in to find that all of the beds in and around my main base were gone and I was dead. Some were on metal, some were on wood, some were on my raft. I wasn't gone from Ark long enough for my wires to degenerate and all of my wooden structures were fine. The beds in my other bases were all fine across my other servers and in this same server... It's just the one main base had all of my beds gone. I know a guy who knows the location of my main base, who prides himself on knowing the ins and outs of griefing other players including knocking peoples dinos into the water using tek gloves. I am suspecting my main base is being targeted by either him or a similar griefer. Every few weeks I'll find my pin coded generator is off or if I left a dino out on pve, it'll somehow end up dead despite the pve safety mechanics. Is bed griefing a thing? There is no record in my logs about my beds decaying or being destroyed, only logs of my deaths. It's really odd that it only happened to my beds, and even odder that it was in multiple locations at only my main base. Any ideas? [link] [comments] | ||
My moder minions Or also known as eel minions are Deaspawning PLEASE HELP Posted: 06 Oct 2020 07:29 PM PDT Will they stop deaspawning if i swap Spawns or something. [link] [comments] | ||
I dont know why but my Tamed Moder Minions keep despawning please help Posted: 06 Oct 2020 07:22 PM PDT Is thire like a way to keep em by like erm swapping spawns by chance or i dont know? [link] [comments] |
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