• Breaking News

    Monday, August 2, 2021

    ARK: Survival Evolved Moschops VERY SLIGHT "improvements" #1

    ARK: Survival Evolved Moschops VERY SLIGHT "improvements" #1


    Moschops VERY SLIGHT "improvements" #1

    Posted: 02 Aug 2021 07:09 AM PDT

    Spent longer than I'd like to admit building this but I'm glad I did: my mobile home

    Posted: 02 Aug 2021 04:13 AM PDT

    There's a lore?

    Posted: 01 Aug 2021 03:29 PM PDT

    Here's a low poly ice titan

    Posted: 02 Aug 2021 10:27 AM PDT

    The one thing that made all men created equal. Didn’t matter if you were level 4 or 80. The wooden club shows no mercy.

    Posted: 01 Aug 2021 06:20 PM PDT

    For those that missed it

    Posted: 02 Aug 2021 06:28 AM PDT

    One of my worst days

    Posted: 02 Aug 2021 12:16 PM PDT

    Pvp | Dominating Rag + Foot PvP |

    Posted: 02 Aug 2021 11:44 AM PDT

    Retrograde! Dm me for an invite! 100+ active players Samuell#3150

    Posted: 02 Aug 2021 11:43 AM PDT

    Stop server mods / content from downloading

    Posted: 02 Aug 2021 11:01 AM PDT

    I cant seem to stop server workshop mods from downloading if I decide the mods are too big kile u uninstalled my mod folder even but dint stop it can I get some help

    submitted by /u/XRogZ
    [link] [comments]

    Pizza Time!

    Posted: 02 Aug 2021 10:29 AM PDT

    Some resources are invisible when using .INI

    Posted: 02 Aug 2021 04:21 AM PDT

    Hi there,

    I am using an INI (specifically this one) and basically it removes leaves bushes and makes everything bright and makes water clear. The problem is that some resources like silica pearl and the rocks on asteroids on Genesis: Part Two are invisible, which is very annoying since when I need more metal, I have to change the INI back to default and then when I am done farming metal change it to custom again. So which line of code is removing those resources?
    Here's the entire config: (Sorry, I don't know how to make it collapsible)

    foliage.UseOcclusionType=0 FogDensity=0.0 FrameRateCap=144 FrameRateMinimum=144 MaxES2PixelShaderAdditiveComplexityCount=45 MaxPixelShaderAdditiveComplexityCount=128MaxSmoothedFrameRate=144 MinDesiredFrameRate=120 MinSmoothedFrameRate=5 NearClipPlane=12.0 ShowFlag.VisualizeLightCulling=0 ShowFlag.AmbientOcclusion=0 ShowFlag.AntiAliasing=0 ShowFlag.Atmosphere=0 ShowFlag.AtmosphericFog=0 ShowFlag.AudioRadius=0 ShowFlag.BSP=0 ShowFlag.BSPSplit=0 ShowFlag.BSPTriangles=0 ShowFlag.BillboardSprites=0 ShowFlag.Brushes=0 ShowFlag.BuilderBrush=0 ShowFlag.CameraAspectRatioBars=0 ShowFlag.CameraFrustums=0 ShowFlag.CameraImperfections=0 ShowFlag.CameraInterpolation=0 ShowFlag.CameraSafeFrames=0 ShowFlag.ColorGrading=0 ShowFlag.CompositeEditorPrimitives=0 ShowFlag.Constraints=0 ShowFlag.Cover=0 ShowFlag.Decals=0 ShowFlag.DeferredLighting=0 ShowFlag.DepthOfField=0 ShowFlag.Diffuse=0 ShowFlag.DirectLighting=0 ShowFlag.DirectionalLights=0 ShowFlag.DistanceCulledPrimitives=0 ShowFlag.DistanceFieldAO=0 ShowFlag.DynamicShadows=0 ShowFlag.Editor=0 ShowFlag.EyeAdaptation=0 ShowFlag.g=0 ShowFlag.Game=0 ShowFlag.LOD=0 ShowFlag.Landscape=0 ShowFlag.LargeVertices=0 ShowFlag.LensFlares=0 ShowFlag.LevelColoration=0 ShowFlag.LightComplexity=0 ShowFlag.LightInfluences=0 ShowFlag.LightMapDensity=0 ShowFlag.LightRadius=0 ShowFlag.LightShafts=0 ShowFlag.Lighting=0 ShowFlag.LpvLightingOnly=0 ShowFlag.Materials=1 ShowFlag.MeshEdges=0 ShowFlag.MotionBlur=0 ShowFlag.OnScreenDebug=0 ShowFlag.OverrideDiffuseAndSpecular=0 ShowFlag.Paper2DSprites=0 ShowFlag.Particles=0 ShowFlag.Pivot=0 ShowFlag.PointLights=0 ShowFlag.PostProcessMaterial=0 ShowFlag.PostProcessing=0 ShowFlag.PrecomputedVisibility=0 ShowFlag.PreviewShadowsIndicator=0 ShowFlag.ReflectionEnvironment=0 ShowFlag.ReflectionOverride=0 ShowFlag.Refraction=0 ShowFlag.SelectionOutline=0 ShowFlag.ShaderComplexity=0 ShowFlag.ShadowFrustums=0 ShowFlag.ShadowsFromEditorHiddenActors=0 ShowFlag.SkeletalMeshes=0 ShowFlag.SkyLighting=0 ShowFlag.Snap=0 ShowFlag.Specular=0 ShowFlag.SpotLights=0 ShowFlag.StaticMeshes=0 ShowFlag.StationaryLightOverlap=0 ShowFlag.StereoRendering=0 ShowFlag.SubsurfaceScattering=0 ShowFlag.TemporalAA=0 ShowFlag.Tessellation=0 ShowFlag.TestImage=0 ShowFlag.TextRender=0 ShowFlag.TexturedLightProfiles=0 ShowFlag.Tonemapper=0 ShowFlag.Translucency=0 ShowFlag.VectorFields=0 ShowFlag.VertexColors=0 ShowFlag.Vignette=0 ShowFlag.VisualizeAdaptiveDOF=0 ShowFlag.VisualizeBuffer=0 ShowFlag.VisualizeDOF=0 ShowFlag.VisualizeDistanceFieldAO=0 ShowFlag.VisualizeHDR=0 ShowFlag.VisualizeLPV=0 ShowFlag.VisualizeLightCulling=0 ShowFlag.VisualizeMotionBlur=0 ShowFlag.VisualizeOutOfBoundsPixels=0 ShowFlag.Wireframe=1 SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=60),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=70)) TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point) TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=8,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3) TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)bDisablePhysXHardwareSupport=True bFirstRun=False bSmoothFrameRate=true r.AOTrimOldRecordsFraction=0 r.AmbientOcclusionLevels=0 r.Atmosphere=0 r.BloomQuality=0 r.ClearWithExcludeRects=0 r.CompileShadersForDevelopment=0 r.DefaultFeature.AmbientOcclusion=False r.DefaultFeature.AntiAliasing=0 r.DefaultFeature.AutoExposure=False r.DefaultFeature.Bloom=False r.DefaultFeature.LensFlare=False r.DefaultFeature.MotionBlur=False r.DepthOfFieldQuality=0 r.DetailMode=0 r.EarlyZPass=0 r.ExposureOffset=0.3 r.HZBOcclusion=0 r.LensFlareQuality=0 r.LightFunctionQuality=0 r.LightShaftQuality=0 r.LightShafts=0 r.MaxAnisotropy=0 r.MotionBlurQuality=0 r.PostProcessAAQuality=0 r.ReflectionEnvironment=0 r.RefractionQuality=0 r.SSAOSmartBlur=0 r.SSR.Quality=0 r.SSS.SampleSet=0 r.SSS.Scale=0 r.SceneColorFringe.Max=0 r.SceneColorFringeQuality=0 r.Shadow.CSM.MaxCascades=1 r.Shadow.CSM.TransitionScale=0 r.Shadow.DistanceScale=0.1 r.Shadow.MaxResolution=2 r.Shadow.MinResolution=2 r.Shadow.RadiusThreshold=0.1 r.ShadowQuality=0 r.TonemapperQuality=0 r.TriangleOrderOptimization=1 r.TrueSkyQuality=0 r.UpsampleQuality=0 r.ViewDistanceScale=0 r.oneframethreadlag=1 t.maxfps=60 showFlag.GameplayDebug=1 
    submitted by /u/HyggeAlien
    [link] [comments]

    Primal Fear is the best Ark mod.

    Posted: 01 Aug 2021 09:12 PM PDT

    Can't hear anyone using voice chat?

    Posted: 02 Aug 2021 08:48 AM PDT

    Whenever someone uses voice chat ingame i can see the icon, but i can't hear them at all even though i can hear the rest of the game just fine; somehow they can hear me though.
    Tried everything from checking ingame settings and restarting to removing exclusive control of my speakers and nothing worked.

    submitted by /u/Right_Alarm_2253
    [link] [comments]

    Is Ark better on the Playstation 5?

    Posted: 02 Aug 2021 07:13 AM PDT

    Hello everybody, I've played Ark with a friend on the Playstation 4 for a long time in single player mode (local hosting / split screen). We eventually stopped because it became frustrating to have the movement distance capped ("host barrier") and everything being super tiny on the split screen.

    Since the Playstation 5 will have better processing power than the Playstation 4, does anybody know if this will improve Ark performance? Can we expect things like the tether distance to allow more movement away from each other?

    I've read somewhere that the host barrier was put into place on the Playstation 4 so it does not load too big of an area and overheat in the process so I thought there might be better options for the PS 5. Could anybody already test this?

    submitted by /u/LonelyRunner-
    [link] [comments]

    SP Setting?

    Posted: 02 Aug 2021 06:30 AM PDT

    I wanna play SP since im new,

    But i dont know what settings to use

    I want to be able to grind, without getting 500 wood per hit..
    I wanna try breeding dinos without spending a whole day breeding just one
    What setting would you advice?

    submitted by /u/WaarLockDarkey
    [link] [comments]

    (GENESIS 2 ) Green Loot Crates Needs To Be Nerfed???

    Posted: 02 Aug 2021 05:04 AM PDT

    Memes Daily

    Posted: 02 Aug 2021 01:01 AM PDT

    Bosses when singleplayer settings are disabled.

    Posted: 01 Aug 2021 02:51 PM PDT

    I was wondering if the bosses will be stronger if i disable singleplayer settings or if they will still be the same. And i also want to know if you still get unlimited time in the tech cave or if you only get 1 hour.

    submitted by /u/Idunno14737
    [link] [comments]

    magmasaur eggs

    Posted: 01 Aug 2021 10:22 PM PDT

    Spent forever trying to get magmasaur eggs only to die on extraction or become swarmed by magmas as fast as I could wipe them out. Found out there is one spot where you can kill them all and safely harvest the eggs with very little or no risk.

    submitted by /u/arcoholicdinoman
    [link] [comments]

    Genesis 1 Story Glitches not unlocking in explorer note menu

    Posted: 01 Aug 2021 06:26 PM PDT

    Playing on an unoffical cluster, I began the hunt of gathering all explorer notes for the final +10 levels I need for max survivor level. Completed all Island, Scorched, Abb, Ext and Gen 2 notes. Started genesis 1 glitches today and tracked down everything in the Bog and Lava biomes. Mission tracker shows 30/30 for both biomes, however the explorer note menu only shows Story Glitch #1 unlocked. The other story glitches don't show up as unlocked. Biome glitches and Tidbit glitches are unlocking fine, but the Story ones are not. Any way I can fix it or am I screwed permanently? Or will this not affect my +10 level quest?

    submitted by /u/GrimReaper415
    [link] [comments]

    Corrupted Master Controller

    Posted: 01 Aug 2021 10:08 PM PDT

    I spent forever trying to solo this fight. I eventually caved and got together with a bunch of friends. Finally finished the game by beating my last boss (at least the official ones, haven't done things like Rag, val or other such maps). If anyone is looking for a strategy on beating the master controller check it out here.

    submitted by /u/arcoholicdinoman
    [link] [comments]

    Access mesh vaults

    Posted: 01 Aug 2021 04:54 PM PDT

    Game is glitched

    Posted: 01 Aug 2021 02:47 PM PDT

    I play singleplayer on boosted so it doesnt take hours to tame dinos etc. the harvesting multiplier works normally on valguero and some maps, but for some reason, when im on official maps like the island or abberation the harvesting multiplier doesnt work, no matter if i set it to 3x or 20x when i join singleplayer it goes back to 1x. Is there a way to fix this ?

    submitted by /u/Bezdomny112
    [link] [comments]

    No comments:

    Post a Comment

    Fashion

    Beauty

    Travel