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    Wednesday, July 24, 2019

    Ark PS4 Found a unicorn on Valguero

    Ark PS4 Found a unicorn on Valguero


    Found a unicorn on Valguero

    Posted: 23 Jul 2019 05:23 PM PDT

    We did it lol

    Posted: 23 Jul 2019 10:06 AM PDT

    Commands

    Posted: 24 Jul 2019 07:33 AM PDT

    Hello. I was trying to test the commands but nothing is happening i tried Pressing l1, r1, triangle, round but nothing happend althought i went to the pause menu. Can someone help me? Btw i tried on single player

    submitted by /u/Alien51111
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    Adding creatures to spawn areas quick guide (nitrado)

    Posted: 24 Jul 2019 12:36 AM PDT

    I've been getting a lot of PM's about how to make new creatures naturally spawn in maps they may not naturally be a part of. So I'll do a basic guide to help others who may have the same question.

    First of all, a few issues that will come up: If you have a single character added in the wrong spot, or an extra space somewhere in the syntax, it can stop the rest of the code from working completely.

    Some creatures do not have models in the game data on maps they don't exist on or there's not a way to have them naturally spawn. For example, you can't make deathworms spawn on extinction as they were removed from the map. Same for making a lot of the bosses spawn in the overworld. As of a couple months ago, the Reaper Queen could not be added as a natural spawn on consoles outside of Aberration. Valguero fixes this issue.

    Creatures like Rock Drakes can be added to maps like Valguero BUT there isn't a way for them to lay eggs as (afaik) the nest data was removed. Think of it as they do not have a place to actually lay an egg.

    Creatures like the Basilisk can be added but without Fert Rock Drakes to feed them, they are untamable. There isn't a way around this.

    Sometimes adding a creature to two spawn entries (locations) can bug out the code. It's an ark thing i guess?

    Okay, now for the fun part. I will be including sample code for valguero and giving brief instructions on how to modify the actual code properly.

    Sample code:

    ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntries_Valguero_SnowPlains_C",NPCSpawnEntries=((AnEntryName="Managarmr",EntryWeight=0.01,NPCsToSpawnStrings=("IceJumper_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="IceJumper_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))

    Replace the part under NPCSpawnEntriesContainerClassString with the area from the following page: https://ark.gamepedia.com/Spawn_Entries#Valguero

    Replace AnEntryName with an easy to remember name for the creature, try not to use any spaces.

    Replace BOTH the NPCsToSpawnStrings and NPCSpawnLimits with the ENTITY ID from this page: https://ark.gamepedia.com/Creature_IDs

    As far as the EntryWeight and MaxPercentageOfDesiredNumToAllow goes, this controls how often this creature will spawn. A higher EntryWeight (up to 1.0) means it will have higher priority over other creatures when spawning. The MaxPercentage means how many can spawn in that location as compared to other creatures. (Higher than 1.0 doesn't really do anything from my testing). Always start lower then increase to test.

    In the above example, that would add the Managarmr to the SnowPlains area of Valguero. This code will be added in your game.ini setting on your server (enable expert mode on nitrado). OR if you prefer not to use expert mode: "Copy the text and paste it at the bottom section on your Nitrado dashboard under engine settings." This method can cause issues as Nitrado cuts off code after a certain character limit when you're not using expert mode.

    Now, here is some example code to add in more than one creature to a spawn location:

    ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntries_Valguero_SnowForest_C",NPCSpawnEntries=((AnEntryName="snowOwl",EntryWeight=0.1,NPCsToSpawnStrings=("Owl_Character_BP_C")),(AnEntryName="managarmr",EntryWeight=0.1,NPCsToSpawnStrings=("IceJumper_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Owl_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1),(NPCClassString="IceJumper_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.02)))

    Three creatures in one spawn location:

    ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesTundra_C",NPCSpawnEntries=((AnEntryName="griffin",EntryWeight=0.1,NPCsToSpawnStrings=("Griffin_Character_BP_C")),(AnEntryName="thornyDragon",EntryWeight=0.1,NPCsToSpawnStrings=("SpineyLizard_Character_BP_C")),(AnEntryName="shoneHorn",EntryWeight=0.1,NPCsToSpawnStrings=("LanternGoat_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Griffin_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1),(NPCClassString="SpineyLizard_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.02),(NPCClassString="LanternGoat_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.02)))

    You can see how the syntax is and add in more creatures to a spawn by just looking at the pattern and following it. Generally I don't add more than three as it will mess up the natural spawn order of that area.

    Now, to add multiple areas back to back, just simply add a line break after one block of code and then place the next one down. Rinse and repeat.

    If you have any questions, feel free to ask and I'll see if I can help. I also have a few open spots on my server that will be opening up this weekend (Valguero - PvE/PvP - Friendly) that will have modified spawns, stacking changes (1k hide per stack for example) and a lot of other quality of life changes. We previously ran a single instance of Ragnarok since the first day it was released. We play to have fun and not grief players. If you wanna join, message me or reply!

    submitted by /u/jamesthursday
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    Collectors edition vs base game

    Posted: 23 Jul 2019 08:13 PM PDT

    The collectors edition is on sale here in the UK. Its only a bit more than the normal edition at this point.

    Is it worth getting? Is there that much more content?

    submitted by /u/mczepplin
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    Need help with a single player issue.

    Posted: 23 Jul 2019 10:22 AM PDT

    My Google fu is weak, and I need help. My son (7) and I really dig ark single player split screen. He loves the Dinos, and I build the base. Tons of fun. Went to load up and play together today, and for some reason I'm loading in as his character. I've logged in as my profile, his profile, closed the game, reset the machine. Nothing seems to be working. Not a super huge issue, but he's 7 and obviously doesn't get character builds....so his survivor....can't, basically. Mind wipe tonic is a bit beyond our ability to craft so I was hoping you guys had a fix.

    submitted by /u/Warhound01
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    Split screen problems

    Posted: 23 Jul 2019 12:51 PM PDT

    So Ark PS4 splitscreen has been mildly buggy before, but since the valguero update things got way wierder, i am now spawning in as my friend when i die and they are left with a black screen on their side, when i die playing by myself i become my friends character and i cant change back, is there a way to fix this?

    submitted by /u/Acklay12537
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    Ps4 noob need tips

    Posted: 23 Jul 2019 11:58 AM PDT

    Hi guys, Im all New to ark and playing on ps4 pro single player. I've got no experience and playing with a lot of boosts. Need good tips for taming better dinos like carnos, T-rex and some good utility dinos like an anky. Also I've built a base in the south where you start, should I move my base to a better location and where? And which way is the smartest way to move your base?

    submitted by /u/monyemaker
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    rock golems and bleeding

    Posted: 22 Jul 2019 08:00 PM PDT

    I'm on a server with a lot of health and a small amount of regen, making it kinda hard to counter the new deinonychus being added. So my question is, are rock elementals affected by bleeding?

    submitted by /u/2_bagel
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